Game data / Items
Enchanted Lute
Item
Client build 1.60.1.70685 · read 2026-10-28
Client records describe this reading. They do not confirm availability in gameplay.
Current client record
- Quality
- Common
- Type
- Consumable / Other
- Item level
- 4
Stats while worn
No worn stats were recorded.
Armor and weapon damage are worked out from the game's tables as the game works them out (computed, not stored).
Item effects
Use: Enchanted Lute
Summons an enchanted lute that allows you and others sitting nearby to gain $??L<10[28]??L<20[71]??L<30[114]??L<40[163]??L<50[211]??L<60[260][308 ] Armor$??L<10[]??L<30[ and ][, ]$??L>59[13]??L>49[12]??L>39[9]??L>29[7]??L>19[4]??L>9[2][]$??L>9[ increase to all stats][]$??L>59[, and 22]??L>49[, and 16]??L>39[, and 12]??L>29[, and 6][]$??L>29[ increase to all resistances][], mutually exclusive with Mark of the Wild.
Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
Effect record: Spell 1307234
Sourced change history
No changes in the tracked log could be matched to this record. This does not mean the ability or item has never changed.
Record ID: 279976 · JSON record · How to read the evidence