Rogue changes in WoW Forever
This week6–12 Nov
No nerfs recorded · 4 other changes
1 changed · 3 fixes · biggest first AI-judged
Tracked sources through ; the log may be incomplete.
- Changed
Datamined
ShankNow 2 ranks, was 1. Now: Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 25 Energy. Shank cannot Miss. Was: Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy. Shank cannot Miss.
Details for Shank
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70862
Link to this change - Fix
Mission: Possible not Probable quest
Fixed issue where restarting the Rogue quest was much less possible than intended
Details for Mission: Possible not Probable quest
Evidence Patch notesAvailability AvailableSource date
WoW: Forever Hotfixes - November 11, 2026
Source excerpt: “Fixed an issue where restarting the Rogue quest “Mission: Possible not Probable” was much less possible than intended.”
Link to this change - Fix
Shank tooltip ranks
Shank tooltip now displays Rank 1 and Rank 2
Details for Shank tooltip ranks
Evidence Patch notesAvailability AvailableSource date
WoW: Forever Hotfixes - November 11, 2026
Source excerpt: “Shank will now display Rank 1 and Rank 2 in the tooltips.”
Link to this change - Fix
Shank Boot Knife tooltip
While Boot Knife is talented, Shank tooltip now correctly displays Combo Points granted
Details for Shank Boot Knife tooltip
Evidence Patch notesAvailability AvailableSource date
WoW: Forever Hotfixes - November 11, 2026
Source excerpt: “While Boot Knife is talented, Shank will now correctly display the number of Combo Points it grants.”
Link to this change
Dates are when the source reported the change. Evidence says where a change comes from; availability says whether it is in the beta. How we know.
This week’s biggest changes for everyone
3 of 137 · AI-judged- NewDual SpecSystems & itemsDual Spec feature available allowing a secondary talent tree, unlockable at level 40 for a gold cost
- NewDawn Waker SecretQuests & worldNew extensive quest chain discovered to unlock potentially powerful weapons
- NerfWorld BuffsSystems & itemsWorld Buffs disabled in raids and battlegrounds, but still usable in world content
You can skip the rest: 134 smaller changes outside the classes.Open the change log
Rogue news
1 story about Rogues- Countdown to Forever: 3 – Will Rogues Sneak to the Top?Icy Veins · 1 Nov 2026, 20:05
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Earlier Rogue changes89
93 Rogue changes logged in the WoW Forever beta (5 buffs, 5 nerfs), newest first, each with its source.
Recorded history as of
- Last recorded Rogue nerf
- 9 days earlier
- Nerfs and buffs in this log since 12 Sep 2026
- 5 nerfs · 5 buffs
4 November 2026
- Changed
SubtletyDatamined
CamouflageNow 3 ranks, was 5. Now: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. Was: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
Details for Camouflage
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined
Ghostly StrikeNow: A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point. Was: A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Details for Ghostly Strike
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
Datamined
ShankNew class spell: Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy. Shank cannot Miss.
Details for Shank
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined · Removed
MurderNo longer in the Assassination tree. It read: Increases all damage dealt by 4% against Humanoid and Giant targets.
Details for Murder
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined
LethalityNow 2 ranks, was 5. Now: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. Was: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Details for Lethality
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
CombatDatamined
ComposureNew talent in the Combat tree: Increases the Energy cost reduction of your Poised ability by 10.
Details for Composure
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
CombatDatamined
Efficient StrikesNew talent in the Combat tree: Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
Details for Efficient Strikes
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined
HemorrhageNow: An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. Was: An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Details for Hemorrhage
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
SubtletyDatamined
Death MarkNew talent in the Subtlety tree: Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap
Details for Death Mark
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
CombatDatamined
Flawless ExecutionReduces the Energy cost of your Eviscerate ability by 15.
Before10After15
Details for Flawless Execution
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
CombatDatamined
Dual Wield SpecializationNow 2 ranks, was 5. Now: Increases the damage done by your off-hand weapon by 50%. Was: Increases the damage done by your off-hand weapon by 25%.
Details for Dual Wield Specialization
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined
Seal FateNow 3 ranks, was 5. Now: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. Was: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Details for Seal Fate
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined
SetupNow: Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells. Was: Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Details for Setup
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Deadly Poison VRank 5: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
Before180After240
Details for Deadly Poison V
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
CombatDatamined
Flash of SteelNew talent in the Combat tree: Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.
Details for Flash of Steel
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Deadly Poison IVRank 4: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.
Before160After240
Details for Deadly Poison IV
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Mutilate3 ranks changed. Rank 3: Instantly attacks with both weapons for 90% weapon damage plus an additional 71 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Before75%, 27After90%, 71
Details for Mutilate
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Mind-numbing Poison IIIRank 3: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.
Before150After225
Details for Mind-numbing Poison III
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
SubtletyDatamined
Quick GetawayNew talent in the Subtlety tree: Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.
Details for Quick Getaway
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Improved Sinister Strike
CombatDatamined · RemovedNo longer in the Combat tree. It read: Reduces the Energy cost of your Sinister Strike ability by 5.
Details for Improved Sinister Strike
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined · Removed
Improved DistractNo longer in the Subtlety tree. It read: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
Details for Improved Distract
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - New
AssassinationDatamined
Blood SplatterNew talent in the Assassination tree: Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
Details for Blood Splatter
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined · Removed
CutthroatNo longer in the Subtlety tree. It read: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Details for Cutthroat
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined
VenomNow: Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec. Was: Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Details for Venom
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Wound Poison IVRank 4: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.
Before160After240
Details for Wound Poison IV
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined · Removed
Thousand CutsNo longer in the Subtlety tree. It read: When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Details for Thousand Cuts
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
SubtletyDatamined
OpportunityNow 5 ranks, was 2. Now: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%. Was: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Details for Opportunity
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Instant Poison VIRank 6: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 250 charges.
Before175After250
Details for Instant Poison VI
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
SubtletyDatamined
Boot KnifeNew talent in the Subtlety tree: Grants your Shank ability a 100% chance to add 2 Combo Points to the target.
Details for Boot Knife
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined
MutilateInstantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Before75%, 13After90%, 36
Details for Mutilate
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Improved Eviscerate
CombatDatamined · RemovedNo longer in the Combat tree. It read: Increases the damage done by your Eviscerate ability by 20%.
Details for Improved Eviscerate
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Datamined
Engrave Gloves - MutilateEngrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 90% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Before75%, 19After90%, 36
Details for Engrave Gloves - Mutilate
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
AssassinationDatamined
Relentless StrikesNow 5 ranks, was 1. Now: Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. Was: Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Details for Relentless Strikes
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - New
CombatDatamined
Coup de GraceNew talent in the Combat tree: Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
Details for Coup de Grace
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
Quietus
SubtletyDatamined · RemovedNo longer in the Subtlety tree. It read: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Details for Quietus
Evidence DataminedAvailability RemovedSource date
Game files · live build 1.60.1.70790
Link to this change - Changed
CombatDatamined
AggressionNow: Increases the damage of your Sinister Strike and Eviscerate abilities by 15%. Was: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Details for Aggression
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70790
Link to this change
3 November 2026
- New
Datamined
PoisedNew class spell: While at maximum Energy, and out of combat, reduce the Energy cost of your next ability by 10.
Details for Poised
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70755
Link to this change - Changed
SubtletyPlanned
PremeditationTalent moved rows
BeforeRow 4AfterRow 3
Details for Premeditation
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Premeditation moved to Row 3 (was Row 4).”
Link to this change - Changed
Assassination
Relentless StrikesMoved rows, changed from 1-point 20% chance to 5-point scaling chance to restore Energy
BeforeRow 3, 1-point 20%AfterRow 5, 5-point 4/8/12/16/20%
Details for Relentless Strikes
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Relentless Strikes change to a 5-point talent granting a 4/8/12/16/20% chance per Combo Point to restore 25 Energy”
Link to this change - Changed
Assassination
VigorTalent moved rows
BeforeRow 5AfterRow 3
Details for Vigor
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Vigor moved to Row 3 (Was Row 5).”
Link to this change - Changed
Assassination
Improved Expose ArmorTalent moved rows
BeforeRow 3AfterRow 2
Details for Improved Expose Armor
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Improved Expose Armor moved to Row 2 (Was Row 3).”
Link to this change - New
SubtletyPlanned
Death MarkNew active ability added to Subtlety tree
Details for Death Mark
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “New Talent: Death Mark. Active. 1 point talent in Row 7. 25 Energy cost. 20-yard range. 10 second cooldown. Curse.”
Link to this change - New
Assassination
Blood SplatterNew 1-point Row 3 talent increasing Rupture and Garrote duration
Recorded value+6 sec Rupture, +9 sec Garrote
Details for Blood Splatter
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Increases the duration of your Rupture ability by 6 seconds and your Garrote ability by 9 seconds.”
Link to this change - Changed
SubtletyPlanned
Heightened SensesTalent moved rows
BeforeRow 4AfterRow 5
Details for Heightened Senses
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Heightened Senses moved to Row 5 (was Row 4).”
Link to this change - Changed
Assassination
LethalityChanged from 5-point to 2-point talent with higher crit damage percentages
Before5-point, 4/8/12/16/20%After2-point, 10/20%
Details for Lethality
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Lethality changed to a 2-point talent granting 10/20% increased Critical Strike damage”
Link to this change - New
SubtletyPlanned
Boot KnifeNew talent giving Shank a chance to add Combo Points
Details for Boot Knife
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “New Talent: Boot Knife. Passive. 5-point talent in Row 6. Gives your Shank ability a 20/40/60/80/100% chance to add 2 Combo Points to the target.”
Link to this change - Rework
SubtletyPlanned
OpportunityChanged to a 5-point talent with higher damage increase to more abilities
Before2-point, 5/10%After5-point, 4/8/12/16/20%
Details for Opportunity
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Opportunity changed to a 5-point talent granting 4/8/12/16/20% increased damage to Backstab, Garrote, Ambush, and Mutilate (was 2 points granting 5/10%).”
Link to this change - Changed
SubtletyPlanned
Dirty DeedsTalent moved rows
BeforeRow 5AfterRow 2
Details for Dirty Deeds
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Dirty Deeds moved to Row 2 (was Row 5).”
Link to this change - Changed
CombatPlanned
Weapon ExpertiseTalent moved rows
BeforeRow 6AfterRow 4
Details for Weapon Expertise
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Weapon Expertise moved to Row 4 (was Row 6).”
Link to this change - Nerf
Quietus
SubtletyPlannedTalent removed
Details for Quietus
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Quietus has been removed.”
Link to this change - Buff
Assassination
MutilateTalent moved rows and damage increased
BeforeRow 9, 75% weapon dmgAfterRow 7, 90% weapon dmg
Details for Mutilate
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Mutilates damage increased to 90% of weapon damage plus an additional amount that was also increased (was 75% weapon damage and a lower amount).”
Link to this change - Rework
SubtletyPlanned
Ghostly StrikeMoved rows and now also lets next Ambush or Garrote skip Stealth requirement
BeforeRow 3AfterRow 4
Details for Ghostly Strike
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Ghostly Strike now also causes your next Ambush or Garrote cast within 7 seconds to not require Stealth.”
Link to this change - Nerf
SubtletyPlanned
CutthroatTalent removed
Details for Cutthroat
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Cutthroat has been removed.”
Link to this change - New
CombatPlanned
ComposureNew talent increasing Poised Energy cost reduction
Recorded valueRow 3, 2-point, +5/10
Details for Composure
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “New Talent: Composure. Passive. 2-point talent in Row 3. Increases the Energy cost reduction of your Poised ability by 5/10.”
Link to this change - Rework
Improved Eviscerate (renamed Coup de Grace)
CombatRenamed to Coup de Grace, increasing Eviscerate and Death Mark damage/storage rate
BeforeImproved EviscerateAfterCoup de Grace, 7/13/20%
Details for Improved Eviscerate (renamed Coup de Grace)
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Improved Eviscerate has been renamed Coup de Grace, Increasing the damage done by your Eviscerate ability by 7/13/20%”
Link to this change - Rework
Improved Sinister Strike (renamed Efficient Strikes)
CombatPlannedRenamed Efficient Strikes, now also reduces Hemorrhage Energy cost
Details for Improved Sinister Strike (renamed Efficient Strikes)
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Improved Sinister Strike renamed to Efficient Strikes and now reduces the Energy costs of Sinister Strike and Hemorrhage by 3/5”
Link to this change - Changed
CombatPlanned
Improved SprintTalent moved rows
BeforeRow 3AfterRow 2
Details for Improved Sprint
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Improved Sprint moved to Row 2 (was Row 3).”
Link to this change - New
CombatPlanned
Flash of SteelNew talent increasing Shank energy generation and reducing its cooldown
Details for Flash of Steel
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “New Talent: Flash of Steel. Passive. 5-point talent in Row 6. Increases the energy generated by your Shank ability by 3/6/9/12/15 and reduces its cooldown by 0.4/0.8/1.2/1.6/2.0 seconds.”
Link to this change - Nerf
SubtletyPlanned
Thousand CutsTalent removed
Details for Thousand Cuts
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Thousand Cuts has been removed.”
Link to this change - Buff
Deadly PoisonAttack Power coefficient increased
Before0.0045After0.009
Details for Deadly Poison
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Deadly Poison Attack Power coefficient increased to 0.009 (Was 0.0045)”
Link to this change - Nerf
Assassination
MurderTalent removed
Details for Murder
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Murder has been removed.”
Link to this change - New
ShankNew off-hand strike spell learned at level 24, generates Energy and cannot miss
Details for Shank
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy.”
Link to this change - Buff
Instant PoisonAttack Power coefficient increased
Before0.005After0.01
Details for Instant Poison
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Instant Poison Attack Power coefficient increased to 0.01 (Was 0.005)”
Link to this change - Fix
Hemorrhage and Ghostly Strike dagger damage
SubtletyPlannedFixed dealing much more damage than intended when using a Dagger
Details for Hemorrhage and Ghostly Strike dagger damage
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Fixed an issue where Hemorrhage and Ghostly Strike were dealing much more damage than intended when using a Dagger.”
Link to this change - Changed
Assassination
Seal FateChanged to 3-point talent granting chance to add extra Combo Point on crit
Recorded value3-point, 33/66/100%
Details for Seal Fate
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Seal Fate changed to a 3-point talent granting your critical strikes from abilities that add Combo Points a 33/66/100% chance to add an additional Combo Point.”
Link to this change - Buff
SubtletyPlanned
HemorrhageNow also increases Garrote damage in addition to Rupture
Before+15% Rupture onlyAfter+15% Rupture and Garrote
Details for Hemorrhage
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Hemorrhage changed to increase the damage of the caster's Rupture and Garrote abilities by 15% (was only increasing Rupture by 15%).”
Link to this change - New
PoisedNew passive at level 18 reducing next Energy ability cost by 10 when at full Energy out of combat
Recorded valuelevel 18, -10 Energy
Details for Poised
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Poised reduces the Energy cost of your next Energy ability by 10.”
Link to this change - Changed
SubtletyPlanned
ElusivenessTalent moved rows
BeforeRow 2AfterRow 4
Details for Elusiveness
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Elusiveness moved to Row 4 (was Row 2).”
Link to this change - Rework
SubtletyPlanned
CamouflageMoved rows and changed to fewer points with adjusted speed and cooldown reduction values
Details for Camouflage
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Camouflage changed to a 3-point talent granting 5/10/15% increased movement speed in stealth and reduces stealth's cooldown by 2/4/6 seconds (was 5 points granting 3/6/9/12/15% and 2/3/4/5/6).”
Link to this change - Buff
CombatPlanned
Flawless ExecutionEnergy cost reduction increased
Before10After15
Details for Flawless Execution
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Flawless Execution energy cost reduction increased to 15 (was 10).”
Link to this change - New
SubtletyPlanned
Quick GetawayNew talent increasing max Sap targets and granting movement speed after sapping
Details for Quick Getaway
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “New Talent: Quick Getaway. Passive. 2-point talent in Row 4. Increases the maximum number of targets you may have Sapped by 1/1 and increases your movement speed by 15/30% for 3 seconds after sapping a target.”
Link to this change - Rework
Assassination
VenomMoved rows and reworked to passive proc from Shank increasing Poison damage and application chance
Details for Venom
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Venom is now a Passive that causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 seconds.”
Link to this change - Fix
Assassination
RuthlessnessActivating no longer causes a sitting target to stand up
Details for Ruthlessness
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “The Ruthlessness talent activating no longer causes the target to stand up if sitting.”
Link to this change - Rework
CombatPlanned
AggressionMoved rows and reworked to boost only Sinister Strike and Eviscerate damage at higher percentages
Details for Aggression
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Aggression changed to increasing the damage of Sinister Strike and Eviscerate by 5/10/15% (was Sinister Strike, Eviscerate, and Backstab by 2/4/6%).”
Link to this change - Changed
SubtletyPlanned
Serrated BladesTalent moved rows
BeforeRow 4AfterRow 3
Details for Serrated Blades
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Serrated Blades moved to Row 3 (was Row 4).”
Link to this change - Fix
Slice and DiceCasting no longer causes a sitting target to stand up
Details for Slice and Dice
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Casting Slice and Dice no longer causes the target to stand up if sitting.”
Link to this change - Rework
SubtletyPlanned
SetupMoved rows and chance to add Combo Point reduced
BeforeRow 2, 33/66/100%AfterRow 1, 15/30/45%
Details for Setup
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Setup changed to a 15/30/45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells (was 33/66/100% chance).”
Link to this change - Rework
CombatPlanned
Dual Wield SpecializationMoved rows and changed to fewer points with higher off-hand damage bonus
BeforeRow 4, 5-point 5/10/15/20/25%AfterRow 5, 2-point 25/50%
Details for Dual Wield Specialization
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Dual Wield Specialization changed to a 2-point talent granting 25/50% increased off-hand weapon damage (was 5 a points granting 5/10/15/20/25% off-hand weapon damage).”
Link to this change - Nerf
SubtletyPlanned
Improved DistractTalent removed
Details for Improved Distract
Evidence Patch notesAvailability PlannedSource date
WoW Forever Beta Development Notes – Updated November 2
Source excerpt: “Improved Distract removed.”
Link to this change
2 November 2026
- New
First Strike Passive
Reported · UnknownNew passive reduces energy cost on a first strike
Details for First Strike Passive
Evidence ReportedAvailability UnknownSource date
New Druid and Rogue Passive Reduces Energy Cost on A First Strike
Source excerpt: “A new passive has been added for Druids and Rogues in WoW: Forever that reduces energy costs on a first strike”
Link to this change
Older Rogue changes (9)
27 October 2026
- Changed
Datamined
Eureka!Now: Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec. Was: Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
Details for Eureka!
Evidence DataminedAvailability AvailableSource date
Game files · live build 1.60.1.70630
Link to this change
16 October 2026
- Changed
Datamined
Eureka!Now: Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage. Was: Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
Details for Eureka!
Evidence DataminedAvailability AvailableSource date
Game files · beta build 1.60.1.70425
Link to this change - Fix
Rogue Poisons
No longer incorrectly activate against targets that are attacking them
Details for Rogue Poisons
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 15
Source excerpt: “Rogue Poisons will no longer incorrectly activate against targets that are attacking them.”
Link to this change - Fix
Specialization swapping
Fixed exploit allowing Rogues to swap specializations to keep energy full
Details for Specialization swapping
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 15
Source excerpt: “Fixed an issue where Rogues could swap specializations to keep their energy full.”
Link to this change - Fix
SapNo longer has a chance to activate weapon procs
Details for Sap
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 15
Source excerpt: “Sap no longer has a chance to activate weapon procs.”
Link to this change - Fix
Assassination
Cold BloodNow correctly consumed when Mutilate lands a critical strike
Details for Cold Blood
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 15
Source excerpt: “Cold Blood is now correctly consumed when Mutilate lands a critical strike.”
Link to this change
1 October 2026
- Fix
Expose ArmorFixed missing causing loss of all combo points
Details for Expose Armor
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 1
Source excerpt: “Fixed an issue where Expose Armor missing would cause you to lose all of your combo points.”
Link to this change - Fix
Subtlety
SetupOnly adds combo points to current target if they are the one dodged/resisted
Details for Setup
Evidence Patch notesAvailability AvailableSource date
WoW Forever Beta Development Notes – Updated October 1
Source excerpt: “Setup will now only add combo points to your current target if they are the one you dodged or resisted a spell from.”
Link to this change
24 September 2026
- Fix
SapNow flags you for PvP when used on a PvP-flagged target.
Details for Sap
Evidence Patch notesAvailability AvailableSource date
Blizzard · Beta Development Notes, Sep 24
Link to this change