Patch day: 313 changes. Hunter, Mage and three more were nerfed.

WoW Forever news and changes on Friday 16 October 2026

The day’s changes

313 changes · biggest first · AI-judged
Show the other 303 changes
  • BuffGrace of Air, Strength of Earth, Windfury, Flametongue TotemsTotems are now raid wide
  • ChangedVampiric EmbraceCan no longer be resisted
  • NerfFire NovaBase damage significantly reduced
  • BuffBattle ShoutNow affects the entire raid instead of party only
  • ChangedEngrave Gloves - Arcane BlastNow: Engrave your gloves with the Arcane Blast rune: Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. Was: Engrave your gloves with the Arcane Blast rune: Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
  • ReworkBlessing of SalvationBlessing of Salvation and Greater Blessing of Salvation replaced with Salvation and Mass Salvation, no longer exclusive with blessings
  • BuffBattle ShoutNow affects the entire raid instead of party only
  • ReworkMace Specialization (Dwarf)RacesReplaced with Earth Fury, a critical damage/healing bonus
  • ChangedLeader of the PackNow only increases Melee and Ranged Critical Strike chance, and is raid wide
  • ChangedGreater Blessing of SalvationNo longer a class spell. It read: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
  • BuffTrueshot AuraNow raid wide
  • ChangedTrueshot AuraNow raid wide
  • NerfImproved FadeTalent removed
  • NewElemental MasteryReturns as new 31-point gold medal talent reducing Lightning Bolt/Lava Burst cast time and removing Chain Lightning cooldown temporarily
  • ReworkWinter's ChillFurther redesign: now a proc chance from Frostbolt/Frost Blast/Fingers of Frost Ice Lance that boosts next Cone of Cold damage and adds spell damage per stack
  • ChangedLeader of the PackNow only increases Melee and Ranged Critical Strike chance, and is raid wide
  • ChangedPlainsrunningRacesNow requires minimum movement speed per second to maintain the effect, stutter-stepping no longer sufficient
  • ChangedWake of FireNo longer in the Fire tree. It read: Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
  • ReworkFire PowerRedesigned to 3 points, damage bonus scales with Fire effects on target up to a cap
  • ChangedMoonkin AuraNow only increases Spell Critical Strike chance and is raid wide
  • ChangedImproved Mind FlayNow: Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage. Was: Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
  • NewRevokeNew spell learned with Salvation that removes target's Salvation or Mass Salvation
  • ChangedStormstrike costCost changed from flat mana to percent of base mana
  • NewElemental MasteryNew talent in the Elemental tree: Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
  • ChangedScrollsSystems & itemsScrolls now trigger a global cooldown when used
  • ChangedMoonkin AuraNow only increases Spell Critical Strike chance and is raid wide
  • ChangedFire NovaMana cost significantly reduced
  • NewArcane WrathNew class spell: Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
  • ChangedWinter's ChillNow: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the damage done by your Cone of Cold spell to the target by 40%, stacking up to 5 times. Was: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
  • ReworkWinter's ChillRedesigned: no longer increases crit chance, instead boosts Cone of Cold damage per stack, consumed on next Cone of Cold
  • ReworkMalediction (renamed Grim Reach)Malediction replaced with Grim Reach, increasing range of Affliction spells
  • FixSapNo longer has a chance to activate weapon procs
  • ChangedImproved Mind FlayRedesigned so each successive Mind Flay tick deals more damage than the prior one
  • NewDark InspirationNew Row 4 talent: Mind Blast/channeled Mind Flay grants party Spirit buff
  • ChangedElemental FuryNow requires Lightning Overload as prerequisite
  • ChangedTouch of the DeadRacesNew activation chances for different roles plus internal cooldown added
  • ChangedEureka!Now: Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage. Was: Your next 3 damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.
  • NerfTouch of the DeadRacesNo longer scales with Shadow damage increases on target or caster
  • ReworkMissile BarrageMoved to first row as a 2-point talent, now grants chance for Arcane Missiles hits to trigger it
  • ChangedEureka!Now: Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage. Was: Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
  • ReworkSword Specialization (Human)RacesReplaced with Ruthless, a critical strike chance bonus
  • ChangedEngrave Cloak - Tree of LifeNow: Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by ?%, your heal over time spells cost 20% less, you gain 200% increased Spirit, you gain 60% increased armor, and you cannot cast harmful spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Was: Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • FixRejuvenationFixed high ranks of Rejuvenation preventing other Druids from applying Rejuvenation to the same target
  • NewNew Fire spell (Pyroblast-adjacent)New Fire spell deals base damage similar to Fireball with added Spell Power scaling from max Mana
  • ChangedMine!5 ranks changed. Rank 5: Grabs an enemy's weapon with its talons, causing 41 to 47 damage and disarming them for 3 sec.
  • BuffSilence ResolveThreat reduction now applies to all spells instead of a subset
  • ChangedLightning OverloadNow requires Elemental Alacrity as prerequisite
  • ChangedFire Trap and Ice TrapHunter may now have 1 active Fire Trap and 1 active Ice Trap simultaneously instead of 1 trap total among all types
  • ChangedDismember5 ranks changed. Rank 5: Viciously bites enemy appendages for 50 to 58 damage and reduces the effectiveness of any healing by 25% for 6 sec.
  • ReworkAxe Specialization (Orc)RacesReplaced with Savage, a critical strike chance bonus
  • FixClearcastingNo longer rolls per target struck, no longer procs from Dampen/Amplify Magic or out-of-combat casts
  • BuffWater Shield triggerCan now trigger from any critical spell cast, not just critical heals
  • ChangedBlessing of SalvationNo longer a class spell. It read: Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
  • NewFrost BlastNew class spell: Quickly launch a weak blast of frost at the enemy, causing 80 to 88 Frost damage and slowing movement speed by 40% for 9 sec.
  • NerfWeapon Specialization racialsRacesWeapon Specialization passives removed from every race
  • ChangedWandsSystems & itemsWands now require standing still 0.5 sec before shooting
  • NerfChampion of the LightIntellect to Spell Damage ratio reduced
  • NewDark InspirationNew talent in the Shadow tree: Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
  • ChangedReckoningNow: Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every ? sec. Was: Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
  • FixRenewFixed high ranks preventing other Priests from applying Renew to the same target
  • FixRejuvenationFixed high ranks of Rejuvenation preventing other Druids from applying it to the same target
  • ChangedFaerie FireNow generates threat while in Bear Form or Dire Bear Form instead of just initiating combat at 0 threat
  • NewArcane WrathNew 16-point gold medal talent added
  • ChangedRighteous FuryIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.
  • ChangedChampion of the LightIncreases your spell damage by up to 30% of your Intellect.
  • ChangedAuto ShotAuto Shot now requires standing still 0.5 sec before shooting, matching early WoW
  • NewMass SalvationNew class spell: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.
  • ChangedFire PowerNow 3 ranks, was 5. Now: Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify. Was: Increases the damage done by your Fire spells by 10%.
  • ChangedTouch of the DeadRacesNo longer scales with Shadow damage increases on target or caster, and no longer suffers reduced multiplier from lower rank spells
  • ChangedDevouring ContagionNow: Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration. Was: Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
  • ReworkWake of FireReverted back to Improved Fire Blast, no longer bonuses on kill, now increases Fire Blast range
  • ChangedQuicknessRacesNight Elf Quickness movement speed increase now stacks with other movement speed increases
  • ChangedHeating UpNo longer consumed if Presence of Mind was active for Pyroblast cast; now always gains an extra charge from Fire Blast
  • FixTwin DisciplinesNow correctly benefits Shadow Word: Death, Mind Flay, Starshards and Penance
  • BuffDevouring ContagionNow spreads to more targets
  • ChangedShield SpecializationIncreases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
  • ChangedEngrave Cloak - ResourcefulnessNow: Engrave your cloak with the Resourcefulness rune: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec. Was: Engrave your cloak with the Resourcefulness rune: Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a ?% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
  • NewImproved Fire BlastNew talent in the Fire tree: Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards.
  • ChangedFurorNow: Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy. Was: Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.
  • ChangedDestructive ReachChanged to increase range of Destruction spells
  • NewTrial by FireNew talent in the Elemental tree: Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec, and increases the duration of your Magma Totem by 20 sec.
  • ChangedMental StrengthMoved talent row and changed effect to increase Intellect
  • ChangedThe Attack! (Stormwind)Quests & worldNo longer an escort quest; now shareable even during the event
  • ChangedEureka!Now: Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing. Was: Your next 3 non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing.
  • FixSeal of RighteousnessFixed gaining almost twice as much benefit from Spell Damage as intended
  • NerfShadow Word: DeathCooldown increased
  • ChangedImproved Fire NovaNo longer in the Elemental tree. It read: Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
  • ChangedEngrave Cloak - Arcane BarrageEngrave your cloak with the Arcane Barrage rune: Launches several missiles at the enemy target, causing 622 to 761 Arcane damage. This spell also has a 50% to trigger Missile Barrage.
  • NewRevokeNew class spell: Remove target party or raid member's Salvation or Mass Salvation.
  • NewSalvationNew class spell: Reduces all threat generated by target party member by 30% for 1 hour.
  • ChangedDraught of Predatory SensesSystems & itemsChanged to a Potion on the Combat Potion cooldown with reduced duration
  • ChangedLava BurstTalent moved rows, gains new rank 4, pre-requisite removed
  • FixPet ExpertisePets now correctly benefit from Expertise
  • ChangedEureka!Now: Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage. Was: Your next 3 non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.
  • ChangedQuicknessRacesNight Elf Quickness movement speed increase now stacks with other movement speed increases
  • NerfWill of the ForsakenRacesNo longer usable while under the effects of Scatter Shot
  • ChangedResourcefulnessNow: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec. Was: Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a ?% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
  • FixHeart of the Wild, Feral Swiftness, Thick Hide, Leader of the PackFixed these talents not applying correctly to characters when logging in
  • NerfMine! (Bird of Prey)Cooldown increased
  • ChangedEureka!Now: Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage. Was: Your next 3 non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage.
  • ChangedGrace of Air TotemNo longer exclusive with Windfury Totem and Flametongue Totem
  • ReworkEureka!RacesChanged to an 8 second buff with no charges, same cost/damage effect, now also benefits Power Word: Shield
  • ChangedEarthboundMoved to row 4 as the 16-point gold medal talent
  • ChangedShadow AffinityNo longer in the Shadow tree. It read: Reduces the threat generated by your Shadow spells by 30%.
  • FixFire TrapsHunter Fire traps now correctly scale with Attack Power
  • FixSniper Shot talent interactionFixed Sniper Shot not benefitting from some Marksmanship talents
  • FixTouch of the DeadRacesNo longer suffers decreased multiplier from lower ranked spells
  • ChangedMissile BarrageNow 2 ranks, was 1. Now: Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. Was: Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  • ChangedEngrave Helm - Hot StreakNow: Engrave your helm with the Hot Streak rune: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. Was: Engrave your helm with the Hot Streak rune: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
  • BuffThe Quick and the Dead (Legacy Perk)Now affects more Priest spells
  • ChangedPower in LightNow also boosts Smite and Penance if target is afflicted by Holy Fire or Shadow Word Pain
  • NewFrost BlastNew level 24 Mage spell dealing damage and slowing target 40%, affected by Frostbolt talents
  • ChangedFurorNow allows player to retain Energy from Cat Form when shifting into Bear or Dire Bear Form; those forms still prevent Energy regen
  • ChangedDraught of Predatory SensesSystems & itemsChanged to a Potion on Combat Potion cooldown with reduced duration
  • ReworkEureka!RacesGnome Eureka! changed to an 8 second buff with no charges, same cost/damage effect, now also benefits Power Word: Shield
  • FixImproved Berserker RageFixed not removing Movement Impairing Effects
  • ChangedWindfury Totem3 ranks changed. Rank 3: Now: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min. Was: Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
  • ChangedElemental ReachNow: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec. Was: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
  • ChangedArcane BarrageLaunches several missiles at the enemy target, causing 622 to 761 Arcane damage. This spell also has a 50% to trigger Missile Barrage.
  • FixPresence of MindFixed not being consumed by spell casts
  • NerfIce LanceDamage bonus vs Frozen targets reduced
  • ChangedRead LeylineRacesNow castable while moving, minimum duration increased
  • ChangedCritical MassMax points increased allowing higher total critical strike bonus
  • FixResourcefulnessNow correctly reduces Strider Kick's mana cost and only triggers from melee/ranged ability crits, not traps
  • ChangedEngrave Gloves - Ice LanceEngrave your gloves with the Ice Lance rune: Deals 34 to 40 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
  • ChangedSeal of Righteousness8 ranks changed. Rank 8: Now: Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 22 plus 7.65% of your Holy spell power to 75 plus 12% of your Holy spell power Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy. 0 Was: Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 to 75 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy.
  • FixSpecialization swappingFixed exploit allowing Rogues to swap specializations to keep energy full
  • ChangedMoonkin FormNow: Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. Was: Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
  • ChangedFire Nova5 ranks changed. Rank 5: Instantly inflicts 232 to 258 fire damage to enemies within 10 yd of your active Fire totem.
  • NerfBlood FuryRacesCooldown increased
  • BuffRighteous FuryHoly damage threat generation increased
  • FixImproved Mend PetFixed talent increasing Mend Pet mana cost instead of decreasing it
  • ChangedHeating UpNow: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. Was: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
  • FixImproved Mend PetFixed talent increasing Mend Pet mana cost instead of decreasing it
  • NerfConsecrationSpell Power coefficient per tick reduced
  • BuffPlainsrunningRacesNow also grants mounted movement speed increase that stacks with others
  • BuffSkysightRacesNow castable while moving
  • ChangedStrength of Earth Totem5 ranks changed. Rank 5: Now: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min. Was: Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 30 yards by 53. Lasts 5 min.
  • ChangedSilent ResolveNow: Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%. Was: Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
  • ChangedEngrave Belt - Missile BarrageNow: Engrave your belt with the Missile Barrage rune: Gives your Arcane Blast spell a 40% chance, your Arcane Missile hits a 10% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. Was: Engrave your belt with the Missile Barrage rune: Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  • FixRestorative TotemsNow correctly increases the entire effect of Healing Stream Totem instead of just the base value
  • ChangedImproved FadeNo longer in the Shadow tree. It read: Decreases the cooldown of your Fade ability by 6 sec.
  • NerfDismember (Crocolisk)Cooldown increased
  • FixJudgement of Righteousness and Judgement of FuryNow have correct spell power coefficients for instant cast spells
  • NerfMine! (Bird of Prey)Duration reduced
  • FixInfusion of LightFixed causing Holy Shock to deal 50% increased damage against enemies
  • FixClearcasting (Elemental Focus)Fixed Clearcasting from Elemental Focus being consumable by Lightning Overload activations; also can no longer be spent on the Fire Nova that triggered it
  • BuffFind TreasureRacesNow also grants a chance to find additional items in most chests
  • FixSlamNo longer subject to spell pushback
  • ChangedMaledictionNo longer in the Affliction tree. It read: Increases all periodic damage done by your Warlock spells by 5%.
  • FixPet Critical Strike inheritancePets now inherit the higher of melee or ranged critical strike chance, instead of always melee
  • FixFrostbite and Fingers of FrostFixed not activating from Ice Armor and Frost Armor spells
  • ChangedEngrave Gloves - Water ShieldNow: Engrave your gloves with the Water Shield rune: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. Was: Engrave your gloves with the Water Shield rune: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • ChangedLeader of the PackNow: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%. Was: While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
  • ChangedStrider KickCan now be used while disarmed or with no main-hand weapon equipped
  • NerfSonic Blast (Bat)Cooldown increased
  • ChangedEngrave Gloves - Lava BurstEngrave your gloves with the Lava Burst rune: You hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
  • FixPet Critical Strike inheritancePets now inherit the higher of melee or ranged critical strike chance, instead of always melee
  • BuffElemental ReachNow also reduces Totemic Projection's cooldown
  • ChangedWater ShieldNow: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. Was: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
  • FixKirin Tor reputation (Horde)Systems & itemsFixed Horde players being able to gain Kirin Tor reputation
  • NewFrost BlastNew Frost spell, 1.5 sec cast, deals low frost damage and slows/chills, benefits from Frostbolt talents
  • NerfFire NovaSpell Power coefficient reduced
  • BuffCall of FlameNow also extends Flame Shock duration
  • FixCold BloodNow correctly consumed when Mutilate lands a critical strike
  • ChangedEngrave Helm - Divine AegisNow: Engrave your helm with the Divine Aegis rune: Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec. Was: Engrave your helm with the Divine Aegis rune: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
  • ChangedFlametongue Totem4 ranks changed. Rank 4: Now: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. Was: Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit causes 17 to 55 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
  • ChangedBattle Shout7 ranks changed. Rank 7: Now: The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min. Was: The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
  • FixLingering RageNo longer stops health regeneration after combat
  • FixFrost ChannelingNow correctly reduces the Mage's threat
  • BuffDevouring PlagueCooldown reduced
  • ChangedGrace of Air Totem3 ranks changed. Rank 3: Now: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min. Was: Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 30 yards by 89. Lasts 5 min.
  • NerfShield SpecializationMana restored lowered while internal cooldown unchanged
  • ChangedHoly FireRank 5: Consumes the enemy in holy flames that cause 103 to 127 Holy damage and an additional 45 Holy damage over 10 sec.
  • ChangedFurious HowlRank 4: Now: The wolf howls, increasing the melee attack power of all party or raid members within 15 yards by 83. Lasts 1 min. Was: The wolf howls, increasing the melee attack power of all party members within 15 yards by 83. Lasts 1 min.
  • FixShadow Word: DeathFixed to benefit from Shadowform's critical strike damage increase
  • BuffCone of ColdFirst 4 targets hit get extra movement speed slow and longer slow duration
  • BuffShadow MasteryShadow spell damage bonus increased
  • FixCreature health regenerationSystems & itemsCreatures now properly regenerate health when out of combat
  • ChangedShadow WeavingNow: Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times. Was: Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
  • BuffWetlands respawn ratesQuests & worldSeveral areas had respawn rates increased and evened out
  • FixSeal of Fury vs Power Word: ShieldSeal of Fury is no longer overwritten by Power Word: Shield
  • FixInner FocusFixed to only affect a single spell even if spell queued during Penance's channel
  • FixDruid Cat Form questFixed a bug preventing players from completing the Druid Cat Form quest.
  • ChangedSanctified JudgementMana restore effect no longer generates threat
  • FixLFG eligibility status updateSystems & itemsLooking For Group UI now properly updates dungeon list eligibility for mixed-level parties
  • FixSummon HawkHawk now correctly spawns at and sticks to the target the spell was cast on
  • FixEureka! stealth bugRacesEureka cannot correctly be used while in stealth or invisibility
  • ChangedCritical MassNow 5 ranks, was 3. Now: Increases the critical strike chance of your Fire spells by 10%. Was: Increases the critical strike chance of your Fire spells by 6%.
  • FixRogue PoisonsNo longer incorrectly activate against targets that are attacking them
  • FixInsect SwarmMultiple instances of Insect Swarm no longer continue to reduce target's hit chance
  • ChangedPower in LightNow: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain. Was: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
  • FixSummon Incubus (Reagent Economy)Fixed Summon Incubus being castable with no Soul Shard cost via the Reagent Economy Legacy Perk
  • ChangedTidal Focus ↔ Totemic FocusTalents swapped rows
  • FixBartering (Legacy Perk)Systems & itemsFixed incorrectly discounting training and repairing
  • ChangedShred5 ranks changed. Rank 5: Shred the target, causing 155% damage plus 124 to the target. Must be behind the target. Awards 1 combo point.
  • ChangedLava BurstYou hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
  • ChangedIce LanceDeals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
  • FixHow Big a Threat? (Darkshore)Quests & worldFixed many furbolg camps not granting quest credit
  • FixStormstrike debuffDebuff no longer consumed if the triggering spell does not land, and can't be consumed by others' spells/pets
  • ChangedWar StompRacesCooldown reduced
  • FixJudgement of RighteousnessFixed incorrect Spell Damage coefficient
  • ChangedCone of Cold5 ranks changed. Rank 5: Now: Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec. Was: Targets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec.
  • BuffElemental Convergences and LeylinesQuests & worldIncreased number of spawn locations in most Eastern Kingdoms and Kalimdor zones
  • NerfDismember (Crocolisk)Duration reduced
  • NerfSonic Blast (Bat)Duration reduced
  • FixSoul Link on petFixed inability to cast Soul Link on your pet
  • BuffVampiric EmbraceCooldown reduced
  • FixDevouring ContagionFixed bounced Devouring Plague incorrectly costing Mana, playing cast animation, and resetting cooldown
  • ChangedDestructive ReachNow: Increases the range of your Destruction spells by 20%. Was: Increases the range of your damaging spells by 20%.
  • FixThe Anchors of Zephras (Zephras Isle)Quests & worldFixed issue preventing use of Halaan's Gift to scry anchors and progress quest
  • FixFlametongue Totem and Windfury TotemBoth totems now correctly only affect players
  • ChangedDivine AegisNow: Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec. Was: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
  • ChangedShredShred Rank 1 learn level lowered so it's available before Shredding Attacks
  • FixOmen of ClarityFixed Omen of Clarity triggering from Faerie Fire while in Cat/Bear/Dire Bear Form since it costs no resources there
  • NewGrim ReachNew talent in the Affliction tree: Increases the range of your Affliction spells by 20%.
  • ChangedMana Tide Totem2 ranks changed. Rank 3: Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
  • ChangedCall of FlameNow: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec. Was: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
  • BuffCultivationRacesCooldown reduced
  • FixFaerie Fire debuff stackingFixed issue allowing multiple Faerie Fire debuffs to be active on a target
  • ChangedTrueshot AuraNow: Increases the Ranged Attack Power of party or raid members within 45 yds by 30. Was: Increases the Ranged Attack Power of party members within 45 yds by 30.
  • BuffRegenerationRacesTroll Regeneration health regen bonus increased
  • FixWeaponmaster's Sword SpecializationFixed being activatable by Shield Bash and Shield Slam
  • NerfDismember (Crocolisk)Healing reduction decreased
  • ChangedAmplify CurseIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 50%. Lasts 30 sec.
  • FixSparring Match (Mulgore)Quests & worldNovice Warriors no longer flag players for PvP during the quest
  • FixMissile BarrageFixed reducing cost and duration of a second Arcane Missiles cast
  • NewAuto Attack/Auto Shot settingNew option lets Hunters automatically switch between auto attack and auto shot, including gamepad support
  • ChangedIce Lance6 ranks changed. Rank 6: Deals 136 to 160 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
  • ChangedMental StrengthIncreases your total Intellect by 10%.
  • FixRefresh world promptSystems & itemsPlayers can no longer accept the refresh world prompt while in combat
  • FixHoly FireFixed Rank 5 periodic damage being higher than Rank 6
  • ChangedCooldown Manager spell ranksSystems & itemsSpells with different rankings now behave as a single entry in the Cooldown Manager
  • FixMind VisionFixed causing target to stand up and interrupt drinking
  • BuffChain LightningMana cost reduced on all ranks
  • ChangedImproved ChannelingNow: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath. Was: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast.
  • BuffWalk on AirRacesCooldown reduced
  • NerfSonic Blast (Bat)Cast speed reduction decreased
  • NewMoonkin AuraNew class spell: Increases spell Critical Strike chance by 3%.
  • ChangedLava Burst3 ranks changed. Rank 3: You hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 53% increased damage.
  • BuffWind BlessedRacesHaste bonus increased
  • BuffMana Tide Totem ranksAdded new rank learned at level 38
  • FixOmen of ClarityFixed triggering from Faerie Fire while in Cat/Bear/Dire Bear Form since it costs no resources there
  • NewGamepad swing timerSystems & itemsAdded a swing timer to the center reticle for gamepad users
  • NerfCrafted item vendor sell pricesSystems & itemsMany profession-crafted items had vendor sell price reduced
  • ChangedRapid RecuperationNow: Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed. Was: Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
  • FixTwisted Hatred (Teldrassil)Quests & worldLord Melenas no longer evades at low health
  • FixOverpowerFixed inability to activate vs significantly lower level enemies
  • ChangedTouch of the GraveRacesProc chance and cooldown adjusted for consistency, visuals improved
  • ChangedThorns6 ranks changed. Rank 6: Now: Thorns sprout from the friendly target causing ? Nature damage to attackers when hit. Lasts 10 min. Was: Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.
  • ChangedArctic ReachNow: Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. Was: Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
  • BuffStarter zone white dropsQuests & worldSeveral Common quality items that drop in starting zones are now Uncommon quality
  • ChangedImproved FrostboltNow: Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec. Was: Reduces the casting time of your Frostbolt spell by 0.5 sec.
  • FixGrounding TotemNow correctly destroyed after redirecting a spell
  • BuffBattleground Marks of HonorQuests & worldMarks of Honor stack cap increased
  • ChangedCall of ThunderNo longer in the Elemental tree. It read: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
  • FixLight's Vigil focus macroFixed focus macro casting Light's Vigil not targeting correctly
  • ChangedShadow MasteryIncreases the damage dealt or life drained by your Shadow spells by 10%.
  • FixCurse of Recklessness stackingFixed multiple Curse of Recklessness debuffs being active on a target at once
  • FixQuest item multi-drop fixQuests & worldFixed several quest items being multi-drop when they shouldn't be
  • FixBody and Heart (Darkshore)Quests & worldCenarion Moondust no longer consumed when used on the stone, allowing re-summon retries
  • FixGroup Finder Show All Level Ranges checkboxSystems & itemsCheckbox now properly updates the dungeon list
  • ChangedRaene's Cleansing (Ashenvale)Quests & worldMore Bloodtooth Guards available during the quest
  • ChangedFor Love Eternal (Darkshore)Quests & worldQuest can now be turned in at all times
  • NewAuction House equippable level columnSystems & itemsAuction House now displays a column for equippable level
  • No changeWindfury Totem and Flametongue TotemRetain their exclusivity with each other
  • ChangedBloodthrillNow: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower. Was: Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
  • NewWho List subzone searchSystems & itemsWho List search now supports subzones
  • ChangedNameplate visibility distanceSystems & itemsDistance visibility for enemy/NPC nameplates above and below player adjusted to reduce clutter
  • FixTotemic RecallFixed trainer cost to correct value
  • FixSeal of Fury Rank 3Now correctly available for training at level 26 instead of 25
  • FixEureka! stealth bugRacesCannot correctly be used while in stealth or invisibility (known issue)
  • FixThreat search optionSystems & itemsSearching for 'Threat' now pulls up the Aggro Display option
  • ChangedElemental AlacrityTalent moved rows
  • ChangedImproved Mind BlastTalent moved rows
  • ChangedExpose PreyNow: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec. Was: Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.
  • ChangedEngrave Cloak - Righteous VengeanceNow: Engrave your cloak with the Righteous Vengeance rune: When your Judgement or Crusader Strike deals a critical strike, your target will take 40% additional damage over 8 sec. Was: Engrave your cloak with the Righteous Vengeance rune: When your Judgement or Crusader Strike deals a critical strike, your target will take 40% additional damage over ?.
  • ChangedElemental WardingTalent moved rows
  • FixPower Word: ShieldNow correctly tells player they can't replace a stronger existing shield
  • ChangedSeal of Fury6 ranks changed. Rank 7: Now: Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec. Was: Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 153 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.
  • ChangedImproved Power Word: ShieldTalent moved rows
  • ChangedElemental DevastationNow: Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 9% for 10 sec. Was: Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
  • NewScrolling Combat Text optionsSystems & itemsAdded detailed Scrolling Combat Text options for Text on Me/Text on Target
  • FixBow arrows visibilityArrows should now be visible when a character has their bow drawn back
  • ChangedFire Resistance Totem3 ranks changed. Rank 3: Now: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60. Was: Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 60.
  • ChangedDivine AegisTooltip clarified that Divine Aegis is activated by non-periodic critical heals
  • ChangedIn-game TutorialsSystems & itemsIn-game tutorials updated
  • FixIce BlockFixed Ice Block being too transparent
  • FixWindfury WeaponAttacks now appear as White hits in scrolling combat text
  • ChangedUnit Frames displaySystems & itemsUnit Frames display updated
  • FixLevel-up messagesSystems & itemsRestored level-up messages showing stat increases and talent points gained
  • FixPredator's Edge tooltipTooltip updated to clarify it only increases critical strike damage of abilities
  • FixShadow WeavingTooltip corrected to state it increases damage target takes from caster
  • ChangedMinimap header displaySystems & itemsMinimap header display updated
  • ChangedSentry TotemNow: Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight. Was: Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.
  • FixFire Nova tooltip (Trial By Fire)Tooltip now correctly increases when talenting into Trial By Fire (formerly Improved Fire Nova)
  • FixDivine AegisTooltip now shows the maximum shield value
  • FixWisp Form shieldsRacesNight Elves no longer display their shields while in Wisp Form
  • ChangedPredator's EdgeNow: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%. Was: Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.
  • FixProfessions UI art assetsSystems & itemsFixed art assets running amok on the Professions UI panel
  • FixPower Word: ShieldFixed SHIELDED appearing twice in scrolling combat text
  • FixShred tooltipShred's flat damage tooltip now correctly scales with Savage Fury talent percentage; visual bug only, damage unchanged
  • ChangedChain Heal visualAdded a touch of green to Chain Heal's visual effect

Open the change log

The day’s stories

9 stories

Potential New Mounts, Pets, and Cosmetics Discovered in Latest WoW: Forever Build

Are Vendor Shuffles Dead in WoW: Forever?

Wowhead

Gold-Makers in WoW: Forever have been hit repeatedly during the WoW: Forever Beta, presumably taking strays from the war on gold-sellers and bots, and today is no different, with more vendor prices being reduced.