Updated BlizzardName Reservation Issue for Oceanic PlayersLaunch 8 days · Nov 4

Patch day: 26 changes. No class was nerfed.

WoW Forever news and changes on Tuesday 27 October 2026

The day’s changes

26 changes · biggest first · AI-judged
Show the other 16 changes
  • ChangedLava BurstRank 3: You hurl molten lava at the target, dealing 179 to 229 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
  • ChangedIce Barrier4 ranks changed. Rank 4: Now: Shield yourself, absorbing ? damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage. Was: Instantly shields you, absorbing 819 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
  • ChangedIce BarrierNow: Shield yourself, absorbing ? damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage. Was: Instantly shields you, absorbing 447 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.
  • ChangedEureka!Now: Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec. Was: Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.
  • ChangedHoly FireRank 1: Consumes the enemy in holy flames that cause 53 to 65 Holy damage and an additional 20 Holy damage over 10 sec.
  • ChangedEye of the StormNow: Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage. Was: Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
  • ChangedEureka!Now: Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 sec. Was: Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage.
  • ChangedAmplify CurseIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
  • ChangedFrost Ward5 ranks changed. Rank 5: Now: Absorbs ? Frost damage. Lasts 30 sec. Was: Absorbs 913 Frost damage. Lasts 30 sec.
  • ChangedElemental PrecisionNow 3 ranks, was 5. Now: Improves your chance to hit with Frost and Fire spells by 6%. Was: Improves your chance to hit with Frost and Fire spells by 5%.
  • ChangedImproved ChannelingNow: Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast or Arcane Wrath.
  • ChangedFel ConcentrationNow: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
  • ChangedTwilight FocusNow: Gives your spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
  • ChangedHealing FocusNow: Gives your healing spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
  • ChangedIntensityNow: Gives your Destruction spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
  • ChangedNature's FocusNow: Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage. Was: Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.

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